Eyelid Rig - Action Constraint | Blender Rigging For Animation

Описание к видео Eyelid Rig - Action Constraint | Blender Rigging For Animation

This time I'll explore another way to rig an eyelid - this time using an action constraint to move the bones. This is to help with the curvature of the eye and allows you to add more keys it the eye is a weird shape.
Download the files here: https://gum.co/EhEuL

Eyelid Geometry:    • Eyelid Rig - Geometry Rig | Blender R...  
Rig Method:    • Eyelid Rig - Shape Keys | Blender Rig...  
Shape Key Method:    • Eyelid Rig - Shape Keys | Blender Rig...  

World Space Bone:    • Creating A Bone In World Space + Free...  
Action Constraint Beginner Guide:    • Action Constraint - Hidden Animation ...  

0:00 - Introduction
0:50 - Adding the armature
2:50 - Moving the bones to the vertex
4:40 - Snapping to the points
4:50 - Adding the bottom lid pieces
5:40 - Fixing the axis
6:50 - Weight painting the rig
7:20 - Flood to the head bone
8:10 - Preparing the options
9:00 - Painting the weights
10:00 - Testing the weights
10:45 - Adding the controls
11:30 - Adding drivers
13:10 - Adding a panel
17:00 - Fixing the roll axis
18:00 - Cleaning up the weight painting
19:20 - Testing out the weight painting
20:00 - Turning on the subdivision
20:30 - Mirror the set up
22:40 - Mirror the panel values
24:00 - Adding the bottom eyelid
24:50 - Adding the bottom eyelid drivers
25:30 - Flipping the bone axis
26:20 - Fine tune the bottom lid
26:40 - Adjusting the roll on the bottom lid
27:45 - Mirror the bottom lid
28:00 - Copy the panel values
28:30 - Final thoughts

Let me know if you have any questions in the comment below!
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