Raft - Utopia (all notes, tokens and blueprints) - [Hyslyne's Guides]

Описание к видео Raft - Utopia (all notes, tokens and blueprints) - [Hyslyne's Guides]

All notes, tokens and blueprints in Utopia.

Timestamps pinned in the comments and walkthrough in the description.

(0:00) Intro

𝐖𝐚𝐥𝐤𝐭𝐡𝐫𝐨𝐮𝐠𝐡:

(0:11) Map 1 (Outside)
(0:15) Map 2 (Inside)

𝗢𝘂𝘁𝘀𝗶𝗱𝗲: (0:20)
There are 3 main areas outside, one is the garden, one is the power area and one has the prison.
= Power area
Tokens: 1 on a green box and 1 on a small pillar where the 2 hyenas are
1 on a small pillar near the generator that's on the garden's side
1 next to the power tower linked to that same generator
1 on the big house next to that same generator
1 on the bridge between the two platforms for the power puzzle
2 on a square little house on the platform with only 1 hyena
Puzzle: Find electrical cables around the 2 platforms and link the towers and generators together. You need to use the movable boxes to reach some places.
You need to connect the generators to power the water pump in the garden.

= Garden area
Tokens: 2 under Detto's house
2 inside Detto's house
1 next to the water tank (end of puzzle)
Water Puzzle: Move the wheels to let the water through all the way to the tank to get the Carbon Dioxide Canister
Detto's Puzzle: Look at the map on Detto's house, the red circles show you were the 3 pieces are burried. There are shovels to pick up around the garden.
Get the note and map (at the same time) in front of Detto's house. Get the blueprint inside the house and the harpoon to use it with the Canister from the water puzzle at the top of the house to create a zipline to a nearby tower with an Entrance Key in it.

= Prison area
Tokens: 2 on and next boxes near the inside entrance that requires 2 keys
1 on a fence near the prison
Get the Entrance Key and Note in front of the prison then go for the Inside entrance not far.

𝗜𝗻𝘀𝗶𝗱𝗲: (11:38)
= Wind area
Tokens: 1 just next to the elevator exit when you arrive
Puzzle: Avoid the fans to reach the end or reach the end through the net and climb a cable or climb with a box by activating a lever by jumping.
Get the hammer at the end of the jumping puzzle to open the door to the Weight puzzles.

= Scales area
Tokens: 1 at the end of the 1st puzzle, next to the bridge
1 at the end of the 2nd puzzle, on a green box near the scale
1 after both puzzles, on a purple box further on the side near where all the shortcut stairs are
1 in the house that connects the place with all the shortcut stairs and the boss area
Puzzle: You need to bring cogwheels to another level by putting them on a scale and then putting different bags on the other scale until they are of equal weight.
1st one - You need to make the scales reach the 2nd level.
First put boxes to reach the scale with the cog, you can't jump while holding it so put it down, jump on the next jump then pick it back up.
Bags: add 3, add 1, remove 3, add 2, remove 1
2nd one - You need to make the scales reach the 3rd level.
Bags: add 5, add 1, remove 5, add 4, remove 1, add 2, remove 4, add 3, remove 2
Bring a cog to the jumping puzzle, put it on a tray you can get by activating a lever at the beginning. Go on the other side again, take the cog and put it in the broken elevator. Use the elevator then get to an area with boxes, use them to climb the wall to the boss area.

𝗕𝗼𝘀𝘀 𝗕𝗮𝘁𝘁𝗹𝗲 𝟭 (𝗢𝗹𝗼𝗳): (18:28)
Tokens: 2 on a stand near the wall you climbed to get here
2 on another stand a bit further
1 on another stand next to a house not far from Olof
Fight: Olof throws firebombs at you that explode and leave a circle of fire for a while. Make a stair of boxes to reach him.
There's a warehouse key and blueprint after you reach him.

𝗕𝗼𝘀𝘀 𝗕𝗮𝘁𝘁𝗹𝗲 𝟮 (𝗛𝘆𝗲𝗻𝗮 𝗣𝗶𝘁): (22:00)
Tokens: 2 on a box next to the stair where Olof was
2 on the bridge (in plant pots) between the two building after climbing the stair
Fight: Only kill 2 out of 3 hyenas or they will be replaced. Make a stair of boxes to climb out of the pit. Olof will use firebombs again.

𝗕𝗼𝘀𝘀 𝗕𝗮𝘁𝘁𝗹𝗲 𝟯 (𝗔𝗹𝗽𝗵𝗮): (26:30)
Tokens: 3 on a table near Olof after he fell
1 in a plant pot nearby
1 on the bench after taking the elevator down
Fight: Alpha drops poison puddles everytime you hit him.
When he hits, his mane becomes green and you can't damage him. After eating he will do 1 of 3 special attacks, always in a cycle of 3 different attacks, never twice the same.
Special attacks:
Throw rock (creates a line of poison, it will stop at you so stay close to make it short)
Jump (sprint backward in a straight line when he bends down)
Charge (growls: run far until the mane stops glowing green)


Video for Raft Guide [https://steamcommunity.com/sharedfile...]

The game is Raft by Redbeet Interactive [https://store.steampowered.com/app/64...]
Chibis by Kant [  / detectivekant  ]
Visual in title intro and Subscribe Button in outro by Killian Diquet [  / killian_diquet  ]
Marimba Jingle in title intro and outro by Ben Amstutz [https://www.fiverr.com/ben_amstutz]

(32:10) Outro

𝓣𝓱𝓪𝓷𝓴𝓼 𝓯𝓸𝓻 𝔀𝓪𝓽𝓬𝓱𝓲𝓷𝓰 !

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