Fallout 2 - Beating Horrigan Unarmed without Armour or Healing

Описание к видео Fallout 2 - Beating Horrigan Unarmed without Armour or Healing

Fighting Frank Horrigan at the end of Fallout 2 is generally regarded as the most difficult boss fight in the series. Normally consisting of Horrigan, Granite’s squad and a group of turrets. However, using the correct build (And cheesing the doorway) its possible to take out Horrigan and Granite's squad without weapons or armour. The turrets having been pre-disabled with armour and weapons since the player passes through the area on arrival at the Oil Rig. The key to doing this is that Horrigan is just as vulnerable to crippled limbs as regular enemies. Crippling one arm prevents use of the gun and crippling the legs means it takes 2/4AP to move for one or two disabled legs respectively. If Horrigans limbs are crippled and Granite’s squad is dead then its possible to throw a few hits and keep running away.

Key Perks-
Bonus HtH Attacks (Reduces HtH AP cost, needed maximise chance of scoring crippled limb/instakill)
Bonus HtH Damage (Without stacking all sources of damage it won’t possible to damage Horrigan without a high critical roll)
Slayer (All HtH/Melee attacks are crits, needed to even have a chance of damaging Horrigan)
Better Criticals (Improves crit damage, enables instakill crits against most regular enemies and increases chance of crippling limbs)


It may be possible to even win the fight with the turrets still active however it would likely need an even higher level character and possibly use of bugs.

00:00 - Character Inventory and Stats
00:24 - Fight Begins
03:06 - Squad Down, Exciting Chest Plate Compacting Action Begins
11:20 - Final Attack on Horrigan

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