Stylized explosion using visual shader | Godot 3.5

Описание к видео Stylized explosion using visual shader | Godot 3.5

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inspired by snk pixel art vfx, used in games like metal slug series, garou mark of the wolves and etc. , Arif experimented on replicating the stylized explosion in 3d using only godot with no other software/ plugins required. He also gives examples on implementing it inside a hack and slash prototype inspired by hades.

chapters:

00:00 the explosion concept
01:03 disolving material
04:41 adding emission into the material
07:27 adding displacement map to the spehere
09:59 adding animation to the displacement
11:24 assigning the material to particle system
15:25 adding noise texture to the emission
16:38 brief particle properties explanation
17:13 finishing touch
21:18 finished product
21:34 in game implementation

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