It’s OK to Fail: Why I Quit Trying C++ for Godot Game Dev

Описание к видео It’s OK to Fail: Why I Quit Trying C++ for Godot Game Dev

In this video, I'm talking about why I've chosen to abandon C++ and what that means for my video game journey.

Hi, and welcome to The Infinite Inkwell. I’m Lewis, and I’m on a storytelling adventure, exploring and experimenting with new ways to tell stories. My first storytelling escapade will be in the form of a video game. I've never done this before, I've never written a line of code, and this is my most technical adventure yet!

You can watch me play games and, in the future, hopefully, some development and game art on stream over on Twitch (I will be doing it on YT too, but there are challenges from a Mac)
  / theinfiniteinkwell  

I'll also be posting updates on Instagram:
  / theinfiniteinkwell  

Editor's Note: The audio should be better in this one; please let me know if there are any issues

Here's some of the stuff I watched that put me off using C++:

   • Make C++ Games using Godot!!   - The biggest influencer
   • Godot & C++ -- How, What and Why?  
   • 6 Programming Languages in 1 Godot Ga...  
   • Using C++ in GODOT Engine | Tutorial ...  
   • First Time Using Godot As C++ Developer  
   • How to Setup Godot for C++  

Chapters
00:00 Tease
00:04 Intro
00:28 Reveal
01:39 Complexity & Challenges of C++
04:50 What I Learnt
06:01 A Change of Plans
08:05 Outro

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