SCYTHE STRATEGY GUIDE / With TOP-RANKED FOMOF / PLAY Scythe BETTER / STRATEGY GUIDE For BEGINNERS

Описание к видео SCYTHE STRATEGY GUIDE / With TOP-RANKED FOMOF / PLAY Scythe BETTER / STRATEGY GUIDE For BEGINNERS

Here is FOMOF's channel link - check it out for in-depth Scythe content!
   / fomof  

In today's video we are excited to welcome our expert, top-ranked guest FOMOF, a highly ranked Scythe player to help us with a Scythe Strategy Guide who will teach us how to play Scythe better. This is a strategy guide for beginners, or intermediate players.

CHAPTERS
0:00 Intro
0:55 FOMOF's experience with Scythe
4:53 What are the paths to Victory?
8:32 Early Game Strategies
9:34 Star Priority List
17:32 Questions About Play Balance
20:20 Mid Game Strategies
25:45 Combat
31:08 How to Manage Resources
34:09 When do you pivot?
41:18 How do you best use the Mapboard?
48:05 How to take advantage of Encounters?
49:53 How best to use the Mechs?
55:17 More on Combat
57:37 End Game Strategies
1:01:46 Conclusion
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It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory”, which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.

Scythe is an engine-building game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a character from one of five factions of Eastern Europe who are attempting to earn their fortune and claim their faction's stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.

Each player begins the game with different resources (power, coins, combat acumen, and popularity), a different starting location, and a hidden goal. Starting positions are specially calibrated to contribute to each faction’s uniqueness and the asymmetrical nature of the game (each faction always starts in the same place).

Scythe gives players almost complete control over their fate. Other than each player’s individual hidden objective card, the only elements of luck or variability are “encounter” cards that players will draw as they interact with the citizens of newly explored lands. Each encounter card provides the player with several options, allowing them to mitigate the luck of the draw through their selection. Combat is also driven by choices, not luck or randomness.

Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflict for players who seek it, there is no player elimination.

Every part of Scythe has an aspect of engine-building to it. Players can upgrade actions to become more efficient, build structures that improve their position on the map, enlist new recruits to enhance character abilities, activate mechs to deter opponents from invading, and expand their borders to reap greater types and quantities of resources. These engine-building aspects create a sense of momentum and progress throughout the game. The order in which players improve their engine adds to the unique feel of each game, even when playing one faction multiple times.

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